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Sol Spaceliner

This is personal project I have worked on for a couple months to get more familiar with using ray traced lighting in my levels. I learned a lot about how it functions and feel confident using it in the future. I wanted to make a spaceship that represented some type of commercial experience similar to the design you see in modern airliners. All the of the structure design was made by myself, and most of the props and assets were pulled in from various locations.

Here is a playable release of the level: (Link will be provided soon)

Background story
"Sol Spaceliner is a Spaceliner of the future. Humanity has reached for stars and has made it possible to travel to other worlds. Companies from all over earth have built their fleet. Sol Spaceliner was the first of its kind to offer many of the amenities you expect from a high-class space liner for an affordable price."